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Encoding:
INI File  |  1999-08-25  |  255 b   |  16 lines

  1. [GameObjectClass]
  2. geometryName = "soundcube.xsi"
  3. classLabel = "I76Sign"
  4. scrapCost = 1
  5. scrapValue = 0
  6. maxHealth = 0
  7. maxAmmo = 0
  8. canCollide = 0
  9. canDetect = 0
  10. canInteract = 0
  11. unitName = "Soundcube"
  12.  
  13. [BuildingClass]
  14. SoundAmbient = "mire1.wav"
  15.  
  16.